About Living Lab


Understanding people’s attitudes towards and uses of technology is an essential aspect of successful design. Living Lab specializes in research that explores the interrelationships between people, society and technology. We conduct empirical research using a variety of qualitative methods to identify requirements, improve usefulness and usability and identify implications for how new technologies transform social life.

Research areas:
- Contextual studies: Activity and interaction in real-world settings.

- Motivation studies: Attitudes and perceptions of emerging technologies, data and information.

- Group and Individual behaviour: Collaboration, communication, decision making, problem solving and distributed tasks.

Team


Grace Eden

Grace Eden
Faculty researcher

Fieldwork Methods for Design

Meghna Gupta

Angel Walia

Angel Walia

Angel Walia
Student researcher

Online Schooling During the Covid-19 Era

Riya Sinha

Ashwin Singh
Student researcher

Social Life Online During the Covid-19 Era

Grace Eden

Advika Singh
Student researcher

Giving Indian Stories a Platform

Jasmine Kaur
Student researcher

App Design for Mental Health

Riya Sinha

Rakshita Anand
Student researcher

App Design for Mental Health

Riya Sinha

Rachit Bhayana
Student researcher

Sahayak: Social and Physical Well-Being for the Elderly


Riya Sinha

Muskan Aggarwal
Student researcher

Sahayak: Social and Physical Well-Being for the Elderly


Riya Sinha

Ritwik Kar
Student researcher

Sahayak: Social and Physical Well-Being for the Elderly


Riya Sinha

Rishabh Devgon
Student researcher

Sahayak: Social and Physical Well-Being for the Elderly


Arpit Bhatia

Kshitij Agrawal
Student researcher

Sahayak: Social and Physical Well-Being for the Elderly


Past Members


Meghna Gupta

Meghna Gupta
Student researcher

Aspiration and Risk Perception of Air Quality Interfaces

Arpit Bhatia

Arpit Baita
Student researcher

Ludo Board Game Play on Mobile Phones

Riya Sinha

Aneesha Lakra
Student researcher

Ludo Board Game Play on Mobile Phones


Riya Sinha

Riya Sinha
Student researcher

Social VR for Individuals with Intellectual and Developmental Disabilities (IDD)



Collaborators


Meghna Gupta

Sumita Sharma
University of Oulu

Child-Computer Interaction

News


  • 15 Oct
    2020

    Publication

    Science and Public Policy Journal

    From collaborative to institutional reflexivity: calibrating responsibility in the funding process discusses science–policy organisations to better understand ‘responsible’ behaviour in funding processes, as part of the growing international movement of Responsible Research and Innovation.

  • 06 Nov
    2020

    Workshop

    IndiaHCI '20

    Friendships and Romance During a Pandemic: Reimagining the Future Using Critical Design Fiction Critical Design Fiction (CDF), an emerging design approach for imagining and exploring technological futures. In this half day workshop, we employ CDF to explore and imagine the future of human friendships and romance amidst a global pandemic.

  • 07 Nov
    2020

    Presentation

    IndiaHCI '20, Student Design Consortium

    Sahayak: An Application for Social and Physical Well-Being for the Elderly discusses an assistive system for the elderly that explores the use of technology to increase the involvement of the younger generation in their lives.

  • 08/09 July
    2020

    Workshop

    Designing Interactive Systems '20

    Imagining the Future of Technology Using Critical Design Fiction: Workshop Experiences from India discusses the aim to equip students and professionals in India to imagine various technological futures through conducting Critical Design Fiction workshops.

  • 06 July
    2020

    Publication

    Designing Interactive Systems '20

    AICA: Artificial Intelligence Conversational Agent discusses a speculative design project that imagines the use of AI to suggest to a person what to say next during a verbal conversation.

  • 27 June
    2020

    Workshop

    ACM SIGCHI Mumbai

    Imagining the Future of Technology through Critical Design Fiction discusses the concept of critical design fiction and how to apply it for imagining the future of technology for education and wellbeing. The workshop included short lectures, discussions, and group work. Participants designed a potential future application idea using the techniques of Critical Design Fiction.

  • 01 June
    2020

    Position Paper

    ACM Interaction Design and Children (IDC) Conference

    Empowering Children as Co-Designers of Technology discusses the importance of providing children with the tools and techniques to innovate so that they can develop confidence and to empower them. This position paper will be presented in the workshop: ‘Researchers’ Toolbox for the Future: Designing the future of technology'.

  • 05 May
    2020

    Publication

    ECSCW '20 European Conference on Computer-Supported Cooperative Work

    Meaning in Language: From Professional to Local Contexts discusses the complexities of translating and conducting interviews from English into Hindi, and how the choice of words used to communicate with participants can affect the establishment of a common understanding of topics, and how language may perpetuate dynamics of hierarchy and status between researcher and participant.

  • 23 Mar
    2020

    Publication

    Human-Robot Interaction '20

    Toy, Tutor, Peer, or Pet?: Preliminary Findings from Child-Robot Interactions in a Community School discusses a study with children aged 4-8 years at a community school in New Delhi, India, to understand their interaction and experiences with a social robot.

  • 07 Dec
    2019

    Keynote address

    ICDLAIR’19

    Grace Eden presented a keynote address on the topic of Human-Centred AI at the International Conference on Deep Learning, Artificial Intelligence and Robotics. The conference took place at Malaviya National Institute of Technology (MNIT), Jaipur.

  • 03 Nov
    2019

    Publication

    India HCI

    Field trip as Method: A Rapid Fieldwork Approach discusses a solution to the dilemma between acquiring the benefits of fieldwork with the compressed timescales of many technology projects by using focused field trips as a method for gaining rich insights into peoples’ uses of and attitudes towards technologies in real-world settings.

  • 27 Sep
    2019

    Keynote address

    ICICT’19

    Grace Eden presented a keynote address on the topic of Human-Centred AI at the IEEE International Conference on Issues and Challenges in Intelligent Computing Techniques. The conference took place at the KIET Group of Institutions, Ghaziabad.

Publications


2020:
Grimpe, B., Stahl, B.C., ten Holter, C., Inglesant, P., Eden, G., Patel, M., Jirotka, M. From collaborative to institutional reflexivity: calibrating responsibility in the funding process. Science and Public Policy (2020), https://doi.org/10.1093/scipol/scaa038.

Kumar, D.K., Sharma, S., Shukla, J., Eden, G. Toy, Tutor, Peer, or Pet?: Preliminary Findings from Child-Robot Interactions in a Community School. ACM/IEEE International Conference on Human-Robot Interaction (HRI’20) Cambridge UK (2020), pp. 325–327.

2019:
Eden, G., Sharma, S., Roy, D., Joshi, A., Abdelnour Nocera, J., Rangaswamy, N. Field trip as Method: A Rapid Fieldwork Approach (2019), Procs of India HCI Hyderabad India.

Ramseyer, R., Fragnière, E., Nanchen, B., Evéquoz, F., Eden, G. Mieux prendre en compte l’usager dans le design de transport public. Cas d’étude sur les navettes autonomes à Sion. Ocula 20(20) (2019), https://www.ocula.it/rivista.php?id=32. pp.47-56.

Verma, H., Pythoud, G., Eden, G., Lalanne, D., Evéquoz, F. Pedestrians and Visual Signs of Intent: Towards Expressive Autonomous Passenger Shuttles. Procs of Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT) (2019), London UK.

Verma, H., Evéquoz, F., Pythoud G., Eden, G., Lalanne, D. Engaging Pedestrians in Designing Interactions with Autonomous Vehicles. Procs of Conference on Human Factors in Computing Systems, CHI'19, Glasgow UK: ACM Press (2019), https://doi.org/10.1145/3290607.3312864

2018:
Eden, G. Transforming Cars into Computers: Interdisciplinary Opportunities for HCI. Procs of Conference British Human Computer Interaction. Belfast, Norther Ireland (2018),https://ewic.bcs.org/content/ConWebDoc/60052.

Sharma, S., Niculescu, A.I., Eden, G., Sim, G., Toprani, D., Thankachan, B., Read, J.C., Turunen, M., Kallioniemi, P. Engaging different worlds, one field trip at a time. Interactions 25(3) (2018), pp. 46-51.

2017:
Eden, G., Nanchen, B., Ramseyer, R., Evéquoz, F. Expectation and experience: Passenger acceptance of autonomous public transportation vehicles. Procs of INTERACT 2017, Mumbia, India (2017), pp 360-363.

Eden, G., Nanchen, B., Ramseyer, R., Evéquoz, F. On the Road with an Autonomous Passenger Shuttle: Integration in Public Spaces. Procs of Conference on Human Factors in Computing Systems, CHI'17, Denver CO: ACM Press (2017), pp. 1569-1576.

Rebola, C.B. and Eden, G. Remote Robotic Disability: Are We Ready for Robots? Interactions of the ACM, 24(3) (2017), pp. 48-53.

Jirotka, M., Grimpe, B., Stahl, B., Eden, G., Hartswood, M. Responsible Research and Innovation in the Digital Age. Communications of the ACM, 60(5) (2017), pp. 62-68.

Rogers, M. and Eden, G. The Snowden Disclosures, Technical Standards and the Making of Surveillance Infrastructures. International Journal of Communication, 11 (2017), pp. 802-823.

Contact


IIIT-Delhi
R&D Block

livinglab@iiitd.ac.in

+91 011-26907467